{"id":684,"date":"2010-09-06T09:35:02","date_gmt":"2010-09-06T15:35:02","guid":{"rendered":"http:\/\/www.hockeyshare.com\/blog\/?p=684"},"modified":"2023-12-01T20:44:01","modified_gmt":"2023-12-01T20:44:01","slug":"nhl-proposed-rule-changes","status":"publish","type":"post","link":"https:\/\/blog.hockeyshare.com\/nhl-proposed-rule-changes\/","title":{"rendered":"NHL Proposed Rule Changes"},"content":{"rendered":"
In Mid-August the NHL held a camp for prospects where the league tried out lots of new rule adjustments. \u00a0Lots of hockey people have very strong opinions about the league messing with the rules, but I think there are some very legitimate ideas proposed at the camp which could benefit the game .<\/p>\n
Here are some of the potential new rules I find particularly interesting:<\/p>\n
1) Hybrid icing – this simply means it is up to the linseman’s\u00a0discretion to determine who will reach the puck first when the player(s) reach the face-off dot. \u00a0This means if the defending player has the advantage, the play would be whistled dead – thus avoiding the potential for a dangerous end-board collision. \u00a0However, if the attacking player has the advantage, play is allowed to continue. \u00a0I’m in favor of this particular rule, as it would help avoid dangerous collisions at the end boards – something we saw too much of last season. \u00a0If we want to continue to enjoy watching these amazing players skate, we have to keep their safety in mind. \u00a0Someone getting hurt on a needless play isn’t worth it.<\/p>\n
2) Modified faceoff markers – this modification adds an extra line into the faceoff dot markings in the end-zones (see image below). \u00a0When players enter for a faceoff, they square the feet up to the inner-most line (just like they do now). \u00a0If the official deems a center is not lined up properly, the center must move his feet back to the\u00a0outer-most line – giving up precious leverage. \u00a0I like this rule, as it creates a greater disadvantage for the offending centerman. \u00a0It also helps keep the game moving by having to replace the center.<\/p>\n